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Vietnamese Airsoft Event Schedule:

Operation Pandora Trigger

June or July 2007
2 Day 1 Night Event with Event Triggered and Night Games
 
Unit Role Structure (Draft):
 
Lead Role -
1. Commander (4pt, 400rds, Grey tag)
Plan on how many player to send for capture & defend mission objectives. Manage unit's ammo inventory & set ammo for each game, and if needed, raid ammo depot for extra bb. Able to call for backup unit or retreat to preserve precious tickets.
 
2. Team Leader (3pt, 600rds, Orange tag)
Execute strategy plan set by commander. Manage players' tickets by send in medic or call player to respawn at start point. Manage players' ammo
 
Main Role -
1. Assault/Flank (1pt, 400rds, White tag): Semi or Auto
 
2. Support x04 per unit (2pt, 800rds, Yellow tag): Auto only. Carry 200rds x10 packs to support players
 
3. Medic x03 per unit (2pt, 400rds, Red tag): Semi only. Carry 10 re-spawn tickets. If medic are around and provide ticket, 'Wounded' player get to stay at same position where they were hit (hold the line tactic). no re-spawn time penalty.
 
4. Sniper x01 per unit (2pt, 50rds, power scope): Semi only. This special role is to take out important target by able to read target's 'death' number, able to use only ONCE per assignment.
 
5. Spotter x01 per unit (1pt, 400rds, binocular): Semi or auto. To protect sniper & spot target
 
1pt = 1 (re-spawn) ticket with 30sec penalty
Each unit starts with 30,000rds BB and 400 tickets
 
* More detail will be make available once confirmed *